Punktacja w CSS:
przykladowo weapon_knife "2.0" oznacza ze jak zabijemy z noza to mamy dwa punkty.

weapon_ak47 "1.0"
weapon_m4a1 "1.0"
weapon_mp5navy "1.2"
weapon_awp "1.0"
weapon_usp "1.4"
weapon_deagle "1.2"
weapon_aug "1.0"
weapon_hegrenade "1.8" 
weapon_xm1014 "1.1"
weapon_knife "2.0"
weapon_g3sg1 "0.8"
weapon_sg550 "0.8"
weapon_galil "1.1"
weapon_m3 "1.2"
weapon_scout "1.1"
weapon_sg552 "1.0"
weapon_famas "1.0"
weapon_glock "1.4"
weapon_tmp "1.5"
weapon_ump45 "1.2"
weapon_p90 "1.2"
weapon_m249 "1.2"
weapon_elite "1.4"
weapon_mac10 "1.5"
weapon_fiveseven "1.5"
weapon_p228 "1.5"
weapon_flashbang "5.0"
weapon_smokegrenade "5.0"
bomb_planted_bonus "3"
bomb_defused_bonus "3"
hostage_rescued_bonus "5"
hostage_killed_bonus "-10"
vip_escape_bonus "4"
vip_killed_bonus "10"
ct_eliminated_team_bonus "2"
t_eliminated_team_bonus "2"
ct_vip_escaped_team_bonus "10"
t_vip_assassinated_team_bonus "6"
t_target_bombed_team_bonus "3"
ct_all_hostages_rescued_team_bonus "5"
ct_bomb_defused_team_bonus "5"
ct_hostage_killed_team_bonus "1"
ct_hostage_rescued_team_bonus "1"
t_bomb_planted_team_bonus "2"